Patch Notes

Updates and changes to SpeciesBox.

Patch — August 30, 2026 Latest New exploration event: a caravan asks for an escort across the map. It is the rarest event, at roughly a 1 in 55 chance per tick, and is offered at every zone tier to solo players and parties alikeThe offer card draws the whole route on the world map with each zone's tier and quotes the exact gold purse paid on delivery. The quote is binding — no rollOffer vote: Escort / Decline / Split. Ties, silence and an all-Split vote resolve to Decline Patch — August 22, 2026 New /guild command: create, info, members, invite, transfer, leave, disband, kick, treasury, deposit, withdraw, roles, assign, renameFounding a guild costs 10,000 goldA guild holds up to 25 players including the owner Patch — July 24, 2026 All damage now resolves through exactly three types: Physical scales a percentage of the caster's Attack and is reduced by the target's Defense (some attacks ignore part of that Defense), Magical scales its listed Power by the caster's Magic Amp and is reduced by Magic Resist, and Pure is flat and ignores mitigation entirelyPhysical and magical hits always deal at least 1 damage after mitigationExecute multipliers now multiply raw damage before mitigation; shields absorb after mitigation; reflected damage and reckless self-damage are always pure Patch — July 17, 2026 The old 12-spell set (Heal, Infect, Curse, Diminish, Maddening, Weakening, Hoodoo, Bless, Fireball, Shield, Bloodrain, and Amplification) has been replaced by 50 new spells: 30 weapon spells and 20 race spellsAll equipped and unlocked spells have been resetEach weapon kind — Sword, Axe, Hammer, Spear, and Bow — has six spells: every character knows the first two for free, and the remaining four unlock one at a time at weapon knowledge levels 10, 20, 30, and 40 Patch — July 11, 2026 Sellers now receive a private message whenever someone buys from one of their listings, including the buyer, item, quantity, and total gold paidPartial purchases report how many items remain; buying the final items reports that the listing is sold outRefilling a slot with the same consumable now adds to the loaded stack instead of replacing it, up to 10 charges Patch — July 7, 2026 Each combat round is now posted as its own message instead of editing one message in place — the previous round's log appears above the new round's battle sceneThe action panel is now shared by the whole party; clicking a fight action gives you a private reply showing your current selection, and Confirm locks in your action for the roundThe target select menu now shows each enemy's seat number and name only — stale health and distance no longer linger in the menu; live vitals stay on the battle image Patch — July 5, 2026 Added power gems — one per stat: Attack, Defense, Max Health, Max Mana, Health Regen, Mana Regen, Magic Amp, Magic Resist, and AgilityGems drop unidentified from dungeon chests, alongside artifactsNew /identify command: consumes one unidentified gem plus 200 gold and reveals its rarity Patch — July 4, 2026 Recipes now require a level in their matching crafting knowledge (Refine or Blacksmith), based on recipe tier: level 0 at Tier 1, rising by 20 per tier up to level 120 at Tier 7Locked recipes appear at the end of the /craft picker, marked with 🔒 and the required levelThe requirements card now shows the knowledge level check alongside material checks Patch — July 3, 2026 Fight rounds now pre-select your Strike/Shoot spell and the first living enemy by defaultThe combat control panel no longer disappears after confirming your actionDungeon decision prompt timer increased to 60 seconds from 25 seconds