Patch — July 3, 2026
Combat
- Fight rounds now pre-select your Strike/Shoot spell and the first living enemy by default
- The combat control panel no longer disappears after confirming your action
Dungeons
- Dungeon decision prompt timer increased to 60 seconds from 25 seconds
Crafting
- Crafting now costs gold, scaling with recipe tier: 20g at Tier 1, doubling per tier up to 1,280g at Tier 7
- The gold fee is shown in recipe requirements and counted toward the max craftable amount
- Default craft amount is now 1 instead of the maximum
- Wiki recipe cards now display crafting fees
Knowledge
- Gather XP requirements have been rebalanced: the first few levels take longer, but every level past 7 is cheaper — reaching max level now takes about 8.2M XP instead of 27.7M
- Your gather level may shift slightly, since existing gather XP is re-mapped onto the new curve
Market
- Consumables can now be listed and bought on the market
Exploration & Inventory
- Added
/explore inventoryto view your adventure loot mid-run - Quality-of-life improvements to
/profile,/inspect, and/inventory - The world map now shows zone levels instead of zone IDs
Help
/helpnow lists all player commands
Bug Fixes
- Fixed swapping an equipped item with an identical item making it disappear