Runic Ward
Effect · Ally · Mana 70 · Cooldown 3 · Range 2
Old runes flare into a shelter stronger than hammered steel.
Mechanics
Ancient sigils drink hostile magic behind a shell of light.
Effect
Runic Ward: Ancient sigils drink hostile magic behind a shell of light. (3 rounds)
Unlock
Race: Dwarf
Weapon requirement: None
Perfect price: 1 Perfect Warding Gem, 1 Perfect Defense Gem, 15000 Gold
Pristine price: 5 Pristine Warding Gem, 5 Pristine Defense Gem, 15000 Gold
Cast By
No mob caster.