Runic Ward

Effect · Ally · Mana 70 · Cooldown 3 · Range 2

Old runes flare into a shelter stronger than hammered steel.

Mechanics

Ancient sigils drink hostile magic behind a shell of light.

Effect

Runic Ward: Ancient sigils drink hostile magic behind a shell of light. (3 rounds)

Unlock

Race: Dwarf

Weapon requirement: None

Perfect price: 1 Perfect Warding Gem, 1 Perfect Defense Gem, 15000 Gold

Pristine price: 5 Pristine Warding Gem, 5 Pristine Defense Gem, 15000 Gold

Cast By

No mob caster.